Base Engine
A minimal 3D projection engine rendering a rotating cube from scratch.
Donut
Procedurally generated spinning torus using the extended rendering engine.
Lorenz Attractor
Visualizing the butterfly effect with a chaotic mathematical system.
Lorenz Extended
Interactive Lorenz system with adjustable parameters, dual-attractor comparison, and view modes.
ASCII Donut
The classic "spinning donut" implemented with an ASCII character shader on canvas.
Cloth Simulation
A physics simulation of a cloth draping over a sphere using Verlet integration.
Double Slit
Visualizing wave-particle duality through a real-time interference pattern simulation.
Smoke Simulation
Real-time interactive fluid dynamics simulation (Navier-Stokes).